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Devlog
Godot 4.3, a shared effort
August 15, 2024
by
Godot Engine
86
#release, #godot
📅 259 days 🧮 3,520 commits 👤 521 contributors We present to you: Godot 4.3 ✨ https://godotengine.org/releases/4.3/ We hope you enjoy the new release page format as much as we did preparing...
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Maintenance release: Godot 4.2.2
April 17, 2024
by
Godot Engine
49
#release, #godot
It's been a while since our previous maintenance release for Godot 4.2, but the wait should be worth it! We've had ample time for bug fixes to be tested in 4.3 dev snapshots before being backported to...
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Maintenance release: Godot 4.2.1
December 12, 2023
by
Godot Engine
38
#release, #godot
We released Godot 4.2 two weeks ago, with major improvements and bug fixes all around the engine. Like any big feature release, it had a few rough edges which we've been focusing on addressing in the...
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Godot 4.2 arrives in style!
November 30, 2023
by
Godot Engine
66
#release, #godot
Godot 4.2 arrives with hundreds of improvements to rendering, scripting, navigation, and everything else! Earlier this year we stepped into the future of Godot with the release of Godot 4.0 , and 4 mo...
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Maintenance release: Godot 4.1.1
August 04, 2023
by
Godot Engine
26
#release, #godot
Godot 4.1 was released a month ago, and got its first maintenance release a couple of weeks later. It's finally coming to itch after a bit of delay, because I (Rémi) was on holiday and Yuri couldn't...
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Godot 4.1 is here, smoother, more reliable, and with plenty of new features
July 06, 2023
by
Godot Engine
53
#godot, #godot engine, #release, #tool
After four months of work, we are excited to bring you Godot 4.1 ! It's an update that follows our pledge to improve upon Godot 4.0 with frequent incremental releases — with a focus on stability, pe...
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Maintenance release: Godot 4.0.3
May 19, 2023
by
Godot Engine
23
#release, #godot
With the Godot 4.1 release on the horizon , contributors have been hard at work on major and exciting improvements to the engine. But we appreciate that many of you would like to have your experience...
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Maintenance release: Godot 4.0.2
May 19, 2023
by
Godot Engine
11
#release, #godot
The development of Godot 4.1 is starting to pick up steam — after a long, productive, but also exhausting month of March. Godot has received a lot of attention and love during the GDC and the meetup...
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Maintenance release: Godot 4.0.1
May 19, 2023
by
Godot Engine
11
#release, #godot
Just three weeks ago we published Godot 4.0 , the biggest body of work Godot contributors have managed to produce in the engine’s entire history. A backlog of bugs and enhancements comes with that t...
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Godot 4.0 sets sail: All aboard for new horizons
March 09, 2023
by
Godot Engine
44
#release, #godot
After 3+ years of breaking and rebuilding from the ground up, a complete core overhaul and a full engine rewrite, through 17 alphas, 17 betas and 6 release candidates, we’re thrilled to say: Welcome...
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Maintenance release: Godot 3.5.1
September 28, 2022
by
Godot Engine
23
#release, #godot
We released Godot 3.5 in early August, and like any release, there are few rough edges to iron out which warrant making maintenance "patch" releases (3.5.x). Such maintenance releases focus on fixing...
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Godot 3.5: Cant stop wont stop
August 05, 2022
by
Godot Engine
40
#release, #godot
After 9 months of development, Godot 3.5 is out and it comes fully packed with features and quality of life improvements! While most development focus is on our upcoming Godot 4.0 release, many contri...
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Maintenance release: Godot 3.4.5
August 02, 2022
by
Godot Engine
22
#godot, #release
It's been a while since our last stable release ! And this is not the long anticipated 3.5, nor 4.0, but simply a Godot 3.4.5 maintenance release to fix a handful of issues in the current 3.4 stable b...
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Maintenance release: Godot 3.4.4
March 23, 2022
by
Godot Engine
20
#godot, #release
In parallel to our work on the upcoming feature releases Godot 3.5 ( with a second beta ) and 4.0 ( now at alpha 4! ), we backport important fixes to the stable 3.4 branch for use in production. Last...
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Maintenance release: Godot 3.4.3
March 23, 2022
by
Godot Engine
10
#godot, #release
In parallel to our work on the upcoming feature releases Godot 3.5 ( with a first beta ) and 4.0 ( now at alpha 3! ), we backport important fixes to the stable 3.4 branch for use in production. A numb...
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Maintenance release: Godot 3.4.2
December 22, 2021
by
Godot Engine
16
#godot, #release
We released Godot 3.4.1 just a few days ago with a huge array of bugfixes, but a regression was then found for macOS rendering which could cause flickering. This new Godot 3.4.2 is a hotfix release to...
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Maintenance release: Godot 3.4.1
December 17, 2021
by
Godot Engine
20
#godot, #release
Godot 3.4 was released a month ago, and it went fairly smoothly! Many thanks to all the contributors who worked on it, including all testers who tried beta and RC releases to ensure that the 3.4-stabl...
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Godot 3.4 is released with major features and UX polish
November 06, 2021
by
Godot Engine
27
#release, #godot
All Godot contributors are delighted to release our latest milestone today, Godot 3.4 , after more than 6 months of development! While most development focus is on our upcoming Godot 4.0 release, many...
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Maintenance release: Godot 3.3.4
October 01, 2021
by
Godot Engine
13
#godot, #release
While we're busy working on both the upcoming Godot 4.0 and 3.4 releases (with a dev snapshot for 3.4 beta 5 available now), we still cherry-pick important bug fixes to the 3.3 branch regularly for ma...
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Maintenance release: Godot 3.3.3
August 19, 2021
by
Godot Engine
18
#release, #godot
While we're busy working on both the upcoming Godot 4.0 and 3.4 releases (with a dev snapshot for 3.4 beta 4 available now), we still cherry-pick important bug fixes to the 3.3 branch regularly for ma...
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Maintenance release: Godot 3.3.2
May 24, 2021
by
Godot Engine
19
#release, #godot
Godot 3.3 was released a month ago , and we had a first maintenance release last week with Godot 3.3.1 . A few regressions made their way among the many bug fixes of 3.3.1, so here's another maintenan...
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Maintenance release: Godot 3.3.1
May 18, 2021
by
Godot Engine
27
We released Godot 3.3 a few weeks ago , and feedback so far has been pretty good! But like with any major milestone, there are some bugs which are worth addressing with low-risk maintenance releases t...
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Godot 3.3 has arrived, with a focus on optimization and reliability
April 21, 2021
by
Godot Engine
36
#release, #godot
All Godot contributors are delighted to release our latest milestone today, Godot 3.3 , after more than 7 months of development! This release was initially planned as a 3.2.4 update to the 3.2 branch,...
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Maintenance update: Godot 3.2.3
September 17, 2020
by
Godot Engine
26
#godot, #release
Godot contributors are proud to release Godot 3.2.3 as a maintenance update to the stable 3.2 branch. The main development focus for this version was to fix regressions reported against the fairly big...
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Maintenance update: Godot 3.2.2
June 26, 2020
by
Godot Engine
27
#release, #godot
Godot contributors released the Godot 3.2 stable branch in January 2020 as a major update to our free and open source game engine. The main development effort then moved towards our future major versi...
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Maintenance update: Godot 3.2.1
March 10, 2020
by
Godot Engine
17
#release
Our current stable version, Godot 3.2, was released at the end of January as a major upgrade to all features and the usability of the engine. But as with any software release, there are always things...
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Godot 3.2 is out, with quality as priority!
January 30, 2020
by
Godot Engine
24
Godot contributors are thrilled and delighted to release our newest major update, Godot 3.2! It's the result of over 10 months of work by close to 450 contributors (300 of them contributing to Godot f...
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Maintenance update: Godot 3.1.2
November 30, 2019
by
Godot Engine
15
#godot, #release
After a long delay (while we're busy working on the upcoming Godot 3.2 release), here's a new maintenance update for the stable 3.1 branch! It's still the same feature set as the Godot 3.1.1 version t...
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Maintenance release: Godot 3.1.1
April 28, 2019
by
Godot Engine
16
#release, #bugfix, #godot, #godot-engine
This is the first maintenance release in the 3.1 stable branch released last March. With the -stable releases we offer you the backwards compatible changes and bugfixes. However in this release we had...
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Godot 3.1 is out, improving usability and features
March 13, 2019
by
Godot Engine
33
#Godot Engine, #Release
After a bit more than one year of work, the Godot developers and contributors are delighted to get their new release out the door, Godot 3.1 ! It brings much-requested improvements to usability and ma...
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Maintenance release: Godot 3.0.3
June 14, 2018
by
Godot Engine
9
This new maintenance release is packed with enhancements and bug fixes, and even brings some long awaited features like the support to export C# games to desktop platforms . C# export for mobile/web i...
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Maintenance release: Godot 3.0.2
March 04, 2018
by
Godot Engine
11
#release, #stable
This is a fairly small release but still something to be excited about! We found some small issues with the 3.0.1 release that we've decided were worth releasing a 3.0.2 for, the most important fix be...
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Maintenance release: Godot 3.0.1
February 25, 2018
by
Godot Engine
12
#release
Hi dear itch.io community! We are pretty happy with the overall stability of Godot 3.0, that we released in late January. Still, we want to provide you with the best level of support, so we are going...
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Godot 3.0 is now available on itch.io!
February 18, 2018
by
Godot Engine
19
#release
By now most of you must have noticed the release of Godot 3.0 back on 29 January 2018... things got quite hectic with the release and some real life events (FOSDEM, GodotCon), so it's coming a bit del...
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