Maintenance release: Godot 4.2.1


We released Godot 4.2 two weeks ago, with major improvements and bug fixes all around the engine. Like any big feature release, it had a few rough edges which we've been focusing on addressing in the past couple of weeks. This allows us to already publish this first maintenance release, Godot 4.2.1, which irons out some of those issues while fully preserving compatibility.

See the release notes on the Godot blog for more details.

The illustration picture used in this announcement is from Voice of Flowers, a metroidvania that takes great inspiration from Mario games, developed in Godot 4 by Tomasz Chabora – one of Godot's most profilic maintainers!

Files

Godot Engine - Linux 64-bit 106 MB
Version 4.2.1-stable Dec 12, 2023
Godot Engine - Linux 32-bit 110 MB
Version 4.2.1-stable Dec 12, 2023
Godot Engine - macOS 64-bit 101 MB
Version 4.2.1-stable Dec 12, 2023
Godot Engine - Windows 64-bit 56 MB
Version 4.2.1-stable Dec 12, 2023
Godot Engine - Windows 32-bit 57 MB
Version 4.2.1-stable Dec 12, 2023

Get Godot Engine

Comments

Log in with itch.io to leave a comment.

what coding language does Godot use?

(-2)

good idea