Maintenance release: Godot 4.1.1


Godot 4.1 was released a month ago, and got its first maintenance release a couple of weeks later.

It's finally coming to itch after a bit of delay, because I (Rémi) was on holiday and Yuri couldn't deploy to itch yet.

Still, here it is with a number of important bug fixes and improvements.
Some of the most important changes in this release include:

  • Fix for a crash due to an infinite loop in AnimationStateMachine.
  • Command-line export of C#/.NET projects should no longer drop random files.
  • Custom export options which you can define with an EditorExportPlugin are now correctly restored on the editor restart.
  • For Linux users there is a potential fix for freezes when interacting with menus on Wayland.

See the release blog post for more details.

The illustration picture for this release comes from Gunforged — a 2D roguelite shooter where, you’ve guessed it, construct your weaponry from a huge number of different parts. The game is being made by Firebelley with Godot 4 using C#, and is planned to be released later this year. You can wishlist it on Steam.

Files

Godot Engine - Linux 64-bit 106 MB
Version 4.1.1-stable Aug 01, 2023
Godot Engine - Linux 32-bit 110 MB
Version 4.1.1-stable Aug 01, 2023
Godot Engine - macOS 64-bit 101 MB
Version 4.1.1-stable Aug 01, 2023
Godot Engine - Windows 64-bit 56 MB
Version 4.1.1-stable Aug 01, 2023
Godot Engine - Windows 32-bit 57 MB
Version 4.1.1-stable Aug 01, 2023

Get Godot Engine

Comments

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(1 edit) (+1)

Does Version >4 have again WebGl/WebAssembly-Export-Html5 to do a similar game to this, with double touch control and wasd/arrows keyboard for 2 Players, like this? https://investus.itch.io/duel-disco-shooter