Godot 4.1 is here, smoother, more reliable, and with plenty of new features


After four months of work, we are excited to bring you Godot 4.1!

It's an update that follows our pledge to improve upon Godot 4.0 with frequent incremental releases — with a focus on stability, performance, and polish. We took great care to prioritize the bugs you had encountered in Godot 4.0. With over 900 reported issues addressed, the engine should feel more reliable and easy to use.

Of course, a new release also comes with a bunch of welcome new features. There is the new and improved AI navigation avoidance system, the ability to detach code editors and put them on another display, and new tools for technical artists in the form of 3D noise and a reworked particle turbulence.

For most games and apps made with 4.0 it should be relatively safe to migrate to 4.1. Don't forget to always make backups when moving versions, even minor.

https://godotengine.org/article/godot-4-1-is-here/

Files

Godot Engine - Linux 64-bit 106 MB
Version 4.1-stable Jul 06, 2023
Godot Engine - Linux 32-bit 110 MB
Version 4.1-stable Jul 06, 2023
Godot Engine - macOS 64-bit 101 MB
Version 4.1-stable Jul 06, 2023
Godot Engine - Windows 64-bit 56 MB
Version 4.1-stable Jul 06, 2023
Godot Engine - Windows 32-bit 57 MB
Version 4.1-stable Jul 06, 2023

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