Maintenance release: Godot 3.0.2
This is a fairly small release but still something to be excited about! We found some small issues with the 3.0.1 release that we've decided were worth releasing a 3.0.2 for, the most important fix being that it's now again possible to run an individual scene of a project that does not have a main scene set. We also found the reason why tooltips were disappearing for some users, a bug that we've had for a long time.
We also have some love for C# users in this release: There was a regression using transforms from C#, and the commits that caused them have been reverted. Godot will now also no longer crash if you have a .mono directory created by an older release. This should make the C# workflow a lot better from now on.
Check the detailed release notes to see what's new in Godot 3.0.2, and what bugs have been fixed.
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Godot Engine
Free and open source 2D and 3D game engine
Status | Released |
Category | Tool |
Author | Godot Engine |
Tags | 2D, 3D, free, Game engine, godot, godot-engine, libre, Open Source |
More posts
- Maintenance update: Godot 3.2.3Sep 17, 2020
- Maintenance update: Godot 3.2.2Jun 26, 2020
- Maintenance update: Godot 3.2.1Mar 10, 2020
- Godot 3.2 is out, with quality as priority!Jan 30, 2020
- Maintenance update: Godot 3.1.2Nov 30, 2019
- Maintenance release: Godot 3.1.1Apr 28, 2019
- Godot 3.1 is out, improving usability and featuresMar 13, 2019
- Maintenance release: Godot 3.0.3Jun 14, 2018
- Maintenance release: Godot 3.0.1Feb 25, 2018
Comments
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Thank you for the next update. I will be bidding Godot 2 adieu...