Godot 3.2 is out, with quality as priority!


Godot contributors are thrilled and delighted to release our newest major update, Godot 3.2! It's the result of over 10 months of work by close to 450 contributors (300 of them contributing to Godot for the first time) who authored more than 6000 commits!

Godot 3.2 is a major improvement over our previous 3.1 installment, bringing dozens of major features and hundreds of bugfixes and enhancements to bring our game developers an ever-improving feature set with a strong focus on usability.

Read the release notes on the Godot blog for details on new features in this release.

Files

Godot Engine - Linux 64-bit 67 MB
Version 3.2-stable 29 days ago
Godot Engine - Linux 32-bit 65 MB
Version 3.2-stable 29 days ago
Godot Engine - macOS 64-bit 30 MB
Version 3.2-stable 29 days ago
Godot Engine - Windows 64-bit 60 MB
Version 3.2-stable 29 days ago
Godot Engine - Windows 32-bit 68 MB
Version 3.2-stable 29 days ago

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Great :D