Godot 3.2 is out, with quality as priority!


Godot contributors are thrilled and delighted to release our newest major update, Godot 3.2! It's the result of over 10 months of work by close to 450 contributors (300 of them contributing to Godot for the first time) who authored more than 6000 commits!

Godot 3.2 is a major improvement over our previous 3.1 installment, bringing dozens of major features and hundreds of bugfixes and enhancements to bring our game developers an ever-improving feature set with a strong focus on usability.

Read the release notes on the Godot blog for details on new features in this release.

Files

Godot Engine - Linux 64-bit 106 MB
Version 3.2-stable Jan 30, 2020
Godot Engine - Linux 32-bit 110 MB
Version 3.2-stable Jan 30, 2020
Godot Engine - macOS 64-bit 101 MB
Version 3.2-stable Jan 30, 2020
Godot Engine - Windows 64-bit 56 MB
Version 3.2-stable Jan 30, 2020
Godot Engine - Windows 32-bit 57 MB
Version 3.2-stable Jan 30, 2020

Get Godot Engine

Comments

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Great :D