Maintenance release: Godot 3.0.1


Hi dear itch.io community!

We are pretty happy with the overall stability of Godot 3.0, that we released in late January. Still, we want to provide you with the best level of support, so we are going to make regular maintenance releases for the 3.0 branch, to bring backward-compatible bug fixes and enhancements to all users.

Our aim is that you should be able to just upgrade to 3.0.1 and continue developing your 3.0 projects without any change (apart from C# support, which is still in alpha and thus a moving target)

Check the detailed release notes to see what's new in Godot 3.0.1, and what bugs have been fixed.

Files

Godot Engine - Linux 64-bit 61 MB
Version 3.0.1 Feb 25, 2018
Godot Engine - Linux 32-bit 60 MB
Version 3.0.1 Feb 25, 2018
Godot Engine - macOS (32-bit + 64-bit) 46 MB
Version 3.0.1 Feb 25, 2018
Godot Engine - Windows 32-bit 56 MB
Version 3.0.1 Feb 25, 2018
Godot Engine - Windows 64-bit 50 MB
Version 3.0.1 Feb 25, 2018

Get Godot Engine

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